Myst
3
- Exile
This game was a bit
of a disappointment compared to Riven, but the graphics are almost as good
and the game engine is brilliant, allowing the user to look around while
standing in one place. Somehow the puzzles feel a little too much
like puzzles, which is a real shame. Perhaps this is a result of
Cyan not developing the game themselves, or perhaps it is a result of the
developers trying to make the game more like the original Myst, rather
than Riven. Now, if we could just have the Riven game with the Exile
engine...
Day
of the Tentacle
OK, it's an old adventure
game. In fact, I can't even get the talkie version to run on my computer
- I have to turn the sound off. But if you have an older machine
(or don't mind playing without the sound), it's still a great game.
Lots of silly humour and cartoon-style animation.
Journeyman
3
- Legacy of Time
Developed by the team
who went on to give us Myst 3 - Exile. Personally I think Legacy
of Time is a better game in terms of gameplay. The graphics engine
is similar to Exile, but blocky compared to its decendant. The DVD
version adds to the enjoyment by eliminating the need to keep swapping
disks.
Grim
Fandango
Yet another LucasArts
adventure game. This was their first departure from 2D for adventure
games, and it really paid off. If you're running on a machine faster
than a P300, make sure you have the latest version (or the patch), otherwise
you won't get past the puzzle with the elevator and the forklift truck.
The
"Monkey
Island"
series
It's hard for me to
chose a favourite Monkey Island game. Obviously the earlier games
look dated, but in their day they were helping to define what adventure
games should be like. Monkey Island 3 was, in some ways, one of the
weaker games in the series. Having said that, my favourite part from
all four games is in Monkey Island 3, when Guybrush tries to stop the pirates'
song.
Colin
McRae
Rally
I
& II
At last - a game which
isn't an adventure game! Perhaps this belongs under the Computer
section, since it's almost a simulation. I've left it here because
it's competitive, whereas Microsoft Flight Simulator isn't.
Rollercoaster
Tycoon
I remember when I first
played Rollercoaster Tycoon. I sat down at around 8pm on Friday to
start playing. I finally managed to drag myself away from the computer
at about 6am the next morning. I think the last game that hooked
me as badly as that was the original Railroad Tycoon.
The
Sims
This is one of those fascinating games which,
when you read about it, you think wouldn't be at all addictive. Running
somebody's life for them. Telling them when to go to bed, when to
do the housework, when to read a book. Yet it's strangely compelling,
and has been a huge hit for Maxis.
Re-Volt
This game seems to be very difficult to
get hold of these days, yet it remains one of my favourite racing games.
You drive a radio controlled car against either computer-controlled opponents
or (preferably) your friends. Throw water bombs. Shoot fire
crackers. Leave oil slicks. It's all a lot of fun.
Tetrinet
Multi-player Tetris.
Collect the icons and use them against your opponents. Last surviving
player is the winner. As with Atomic Bomberman, this is best played
with your friends over a LAN (so you can hurl abuse at each other during
the game).
Tribes
2
Team-based warfare. In my opinion
this is much more fun than playing deathmatches. Some people like
to be flag runners. Some people like to attack the enemy. I
prefer to play defence and look after the base's resources. This
is the kind of game where it helps to people who want to do different things.
(You wouldn't get anywhere if nobody wanted to go and get the enemy flag).