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PARANOIA
Game Master Section
(last updated 03-JUL-24)
This document has been
classified as Ultraviolet Clearance. Citizens of a lower clearance reading
this document should report to the nearest Termination Centre immediately.
We mean it! Don't read this material if you are a player, because your
GM may use it in a forthcoming mission. Spoiling his surprises would definitely
be not-fun. Stay happy!
A CRD Sector High
Programmer says a few words about his home sector.
GMing Paranoia
is a bit different from GMing other roleplaying games. If you're new to
Paranoia,
you might want to read this section to stop your first mission being as
much of a disaster as mine was.
The idea behind this
section is pretty simple. One thing that has bugged me about published
Paranoia
missions is that they are seldom consistantly good from start to end. I
often encounter elements which I want to remove or replace with something
else, or elements which I'd like to use in one of my own missions. And
so, the Paranoia Pick 'n' Mix Counter was born.
The idea is simple.
Instead of selecting an entire mission, simply pick whatever elements appeal
to you from each section. Voila! - instant mission.
Some files which
GMs may find useful. Some Windows clipart, a computery font, a couple
of Windows 95 startup screens, and some forms to torment your players with.
What's this?
A player's section in the Ultraviolet pages? Has he gone mad?
Well, no. This
section is for GMs to relate fun/stupid things that players have got up
to in their missions. Some of these things are too funny to just
keep to yourself.
Paranoia
and The Computer logo are registered trademarks of West
End Games
Authors of submitted items are indicated where
appropriate
All other text and graphics by Steve
Criddle
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