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PARANOIA
Automatic Security Laser
(Steve Criddle/Dan
Stoneley)
Basic idea
(Steve Criddle)
A team of Red Clearance
Troubleshooters have been sent out on a mission. Their Team Leader has
been promoted to Orange Clearance at the start of the mission. At some
point in the mission they have to travel through a deserted Orange corridor.
Normally this would not present a problem, but there is an automated security
laser in the corridor. There is no other route to their destination.
Whenever a clone lower
than Orange Clearance sets foot in the corridor, the laser opens fire on
them. That is, unless they are accompanied by a citizen of sufficient security
clearance. A cruel Team Leader may lead his team into the corridor (they
won't be fired on because he is with them) and then make sure he is the
first one out. It's amazing how quickly those wall-mounted lasers can recharge.
Boring Team Leaders
will go in first, let the rest of the team walk through, and then be the
last one out.
Making it more interesting
(Dan Stoneley)
Some solutions I have
seen... (Steve Criddle)
I have
seen two other solutions to the corridor clearance problem, and they both
happened in sessions I was GMing:
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A clone
with a flamethrower reclassified the entire corridor as infrared.
(Faster than you could ever manage with a paintbrush).
-
A clone
with polymorphism nipped round the corner and turned himself into
a blue-clearance citizen. (A bit like Superman, but without the phonebox
and without having to wear his underpants on the outside). I still
don't know how he managed to get away with it without his team-mates asking
what happened.
Paranoia
and The Computer logo are registered trademarks of West
End Games
Authors of submitted items are indicated where appropriate
All other text and graphics by Steve
Criddle
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