PARANOIA
Hall of Mirrors
(Submitted by Dan
Stoneley)
The PC's wonder into
a room suddenly to be faced by hundreds of trouble shooters. If (when)
the PC's fire, all the other hundreds of trouble shooters fire. Amazingly
the PC's don't get hit. The reason for this - the PC's have walked
into a room of mirrors.
The PC's will have
to go through this room of mirrors and just as they figure out that the
other trouble shooters are actually their reflections, something should
appear that definatly isn't one of their reflections (a big ED 209 or something
to that effect). The PC's fire wildly but don't hit it.
Eventually the PC's
should reach a clearing in the middle of the room of mirrors where they
meet the actual ED 209. Big machine guns, missile launchers, and
all sorts protrude from the ED 209. Just when the PC's think things
can't get worse, all of those laser rounds they fired off come bouncing
up the mirror corridor heading straight for them.
This is one of my
favourites!!!
Paranoia
and The Computer logo are registered trademarks of West
End Games
Authors of submitted items are indicated where appropriate
All other text and graphics by Steve
Criddle
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